'Outline for Setting Up Liberty BASIC Games

'I.  Window Setup

'II.  Load Bitmaps

'III.  Initialize Variables

'IV.  Setup Sprites
    'A.  Set Background

    'B.  Add Sprites to the Window - addsprite

    'C.  Set Initial Location of Sprites - spritexy

   ' D.  Set other Sprite Attributes

'V.  Initialize Timer, set no less than 56

'VI.  Initialize Keyboard and Mouse Events

'VII.  Timer Branch

'VIII.  Quit Branch - unloads bitmaps and closes windows

'IX.  Branches called by Mouse and or Keyboard - user entity movement

'X.  Subs Called by Timer Branch

